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  • Last Update: April 2, 2021
  • Joined: January 21, 2021
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  • Soós Balázs
    Soós Balázs → Coding app beta test: hello Lénárd.
    Please find some bugs :
    - 1.BUG: if I use the data of 88007 distance sensor as a direct input for smart motor postition, it stops to work after a minute..(see pic.1). There is no same problem in case of servo motor! (see pic.2) I tried...  more
    hello Lénárd.
    Please find some bugs :
    - 1.BUG: if I use the data of 88007 distance sensor as a direct input for smart motor postition, it stops to work after a minute..(see pic.1). There is no same problem in case of servo motor! (see pic.2) I tried with 88008 and 88013 lego motors.
    -2. BUG: In case of slow controling of SERVO motor, the results is jerking. It seems as a result of oversteering and than corrigation of that. So less balanced/ nubbly working than with Lego Powered up app-.
    in case of 88008 motor the result is worse than with 88013. (pic.3)
    - 3. BUG: still software crash in case /motor "x" set brake-true/
    and some ideas. If you do not use them, disagre or needs too much energy to implement them, just skip on it
    I would really welcome some new Hubs blocks, like:
    - 4.IDEA: - /motor "x" rotate with "y" with speed "z"/
    or /motor "x" change position "CW/CCW" with speed "z"/,
    where y= the amount of positon change (so not the position number)
    - 5. IDEA /motor "x" find...    less
    • April 2, 2021
    • Soós Balázs
      Soós Balázs - 5. IDEA /motor "x" find position "y" faster way/ - go to y position use the faster way/less rotation
      - 6. IDEA - As previously mentioned, but now with pics example - to lift the virtual hubs tab to the main toolbar in a project (pic 4)
      - 7. IDEA -...  more
      - 5. IDEA /motor "x" find position "y" faster way/ - go to y position use the faster way/less rotation
      - 6. IDEA - As previously mentioned, but now with pics example - to lift the virtual hubs tab to the main toolbar in a project (pic 4)
      - 7. IDEA - possibilty to define the min value of a slider at the controller window --> for example to model gas pedal in case of RC cars, define min.value to 20, which means if you do not grab the slider, it goes with 20%..) see pic5. what I mean.
      Cheers and Happy Easter  less
      • April 2, 2021
    • Soós Balázs
      Lénárd Pásztor Thanks for reporting this. We I will get back to you when it is fixed!
      • April 7, 2021
  • Soós Balázs
    Soós Balázs → Coding app beta test: Hello Lénárd again
    I’ve found the bug of hub connection with iPhone:
    It finds the HUBs in case of:
    - opening screen—> HUBs tab
    - in code view—>+ HUBs at virtual port
    It does not find any HUBs in case of a new project:
    - controllers...  more
    Hello Lénárd again
    I’ve found the bug of hub connection with iPhone:
    It finds the HUBs in case of:
    - opening screen—> HUBs tab
    - in code view—>+ HUBs at virtual port
    It does not find any HUBs in case of a new project:
    - controllers view—> HUBs tab
    - code view —> HUBs tab
    See pics.
    Version: 4.6.9/ 0.17 (iPhone)
    Cheers  
    • March 24, 2021
    • Soós Balázs
      Lénárd Pásztor Hi! I just checked with the same version, and I see the hubs (sbrick,control+). The hubs tabs inside project showing just the configured hubs inside virtual ports, but I see that you didn't see the hubs on the virtual port section too. What is your iOS version?
      • March 25, 2021
    • Soós Balázs
      Soós Balázs Iphone 6s
      Software version: 13.3.1 (17D50)
      Not exactly what you wrote:
      I can add hub at virtual ports inside a project and on the first (welcome) screen, but not with using hub tab inside project, neither in code view nor the other face..
      But if I...  more
      Iphone 6s
      Software version: 13.3.1 (17D50)
      Not exactly what you wrote:
      I can add hub at virtual ports inside a project and on the first (welcome) screen, but not with using hub tab inside project, neither in code view nor the other face..
      But if I understand you well: this is not a bug, you just cannot add hub at the hub tabs in the project? in contrast to the case of first screen and virtual port? if it is the case thats a bit confusing for me.. why not? Like in the case of first welcome screen..  
      • March 26, 2021
    • Soós Balázs
      Lénárd Pásztor HUBs assigned to projects. In the welcome screen you don't have an open project yet, so this is why you can't add it in the welcome screen.
      Inside the project, the hub at the header icon line is just for check the connection status.
      The only place where...  more
      HUBs assigned to projects. In the welcome screen you don't have an open project yet, so this is why you can't add it in the welcome screen.
      Inside the project, the hub at the header icon line is just for check the connection status.
      The only place where you can add/remove devices is the hubs-virtual ports at the left menu inside the project.
      If you have suggestion how we can make this less confusing, please share your ideas with us.  
      • March 30, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs ok, thanks, it helps a lot.
      If you can clearly describe it in the help or description, its fine for me.
      However personally I would appreciate an other solution: in a project the "virtual port" could be on the same level as"hubs" in the toolbar (like...  more
      ok, thanks, it helps a lot.
      If you can clearly describe it in the help or description, its fine for me.
      However personally I would appreciate an other solution: in a project the "virtual port" could be on the same level as"hubs" in the toolbar (like saving, project setting, grid setting, etc..), it probably makes a better overview, easier usage and understanding for user.  
      • April 2, 2021
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      • 1 likes this
  • Soós Balázs
    Soós Balázs → Coding app beta test: Hello everybody!
    Is there anybody who has experience with Lego distance sensor 45604 (spike prime)?
    https://education.lego.com/en-us/products/lego-technic-distance-sensor/45604
    Does it work with technic hub as a distance sensor in the pro app? See pic...  more
    Hello everybody!
    Is there anybody who has experience with Lego distance sensor 45604 (spike prime)?
    https://education.lego.com/en-us/products/lego-technic-distance-sensor/45604
    Does it work with technic hub as a distance sensor in the pro app? See pic what I mean.
    Cheers  
    • March 23, 2021
    • View all 10 comments
    • Soós Balázs
      Soós Balázs Yes, exactly. As I know they could work with remote control, based on some ytube video- i do not have these hardware.
      What I meant huge potential, but a long challenge: if you could run a code directly on your mindstorm hub which control the other...  more
      Yes, exactly. As I know they could work with remote control, based on some ytube video- i do not have these hardware.
      What I meant huge potential, but a long challenge: if you could run a code directly on your mindstorm hub which control the other hardware/not mindstorm hubs, without using your smartphone/pc processor. thats sthing i've never seen..
      you mentioned above that " these devices like tilt and distance sensor support also enters to the SBrick app too soon, but without coding, so with limited functionality."
      shall i ask what do you mean?  less
      • March 24, 2021
    • Soós Balázs
      Lénárd Pásztor It is a question that these type of hubs have the function to connect to other hubs (porbably just other LEGO hubs), but I see the pybrick project which loggks promising. Maybe we can use their firmware too to make them compatible. For controlling in...  moreIt is a question that these type of hubs have the function to connect to other hubs (porbably just other LEGO hubs), but I see the pybrick project which loggks promising. Maybe we can use their firmware too to make them compatible. For controlling in general without a mobile device I have a very different idea which could be a new product in future.
      With limited functionality I mean that you can use sensors with the profile designer circuits feature, because it is no programming in the SBrick app.  less
      • March 25, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs Great to hear there are some new ideas in the pocket
      And about sensors: sorry, still do not understand...
      will we be able to adapt sensors using the previous style UserInterface, the webpage Profile Designer, but not in the Sbrick Pro app? But it means...  more
      Great to hear there are some new ideas in the pocket
      And about sensors: sorry, still do not understand...
      will we be able to adapt sensors using the previous style UserInterface, the webpage Profile Designer, but not in the Sbrick Pro app? But it means only Pf hardwares Controled by Sbrick, doesn’t it? Like wedo1 sensors.. Or is there any plan for adapt pu hardwares to simple sbrick app/profile designer too?  less
      • March 26, 2021
    • Soós Balázs
      Lénárd Pásztor SBrick Pro: if we add new sensor support, of course you can use them.
      SBrick: since the the app not have programming interface you can use the sensors only with the "circuits" object, which support proximity and tilt only, so you can use this...  more
      SBrick Pro: if we add new sensor support, of course you can use them.
      SBrick: since the the app not have programming interface you can use the sensors only with the "circuits" object, which support proximity and tilt only, so you can use this type of sensors and the hub's internal gyro for tilt.  
      • March 30, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs ok, thanks. If the hubs internal gyro means the controling smart phone/tablet gyro, I understand the system...
      in other case the description in the sbrick app is not so clear..
      • April 2, 2021
  • Soós Balázs
    Soós Balázs → Coding app beta test: Hello again
    I am really like the software, it has a lot of prospectivity. Just inspired me,and some ideas came into my mind:

    1. as I understand, Google Blockly could directly translate the blockdata into several language, such JavaScript, phyton, PHP......  more
    Hello again
    I am really like the software, it has a lot of prospectivity. Just inspired me,and some ideas came into my mind:

    1. as I understand, Google Blockly could directly translate the blockdata into several language, such JavaScript, phyton, PHP... see the attached prtnscrn
    At the right side of coding area, for me it is not as important to see in large scale which objects i am in,
    but to see how does the loops look like in different language, that sthing would be amazing!
    I am having fun to learn coding in my free time, and i am a beginner. But I think a lot of future users would be in the same shoes, including children and teens too, and it would be awesome way to learn coding principles.
    So the question Could it be implement this language translation display into sbrick pro? i mean for example to choose what would you like to see- objects or translated codes?
    2. I play the app on my phone - with a smaller screen. For me it is a bit annoying, if I would like to add for example a math block...    less
    • February 26, 2021
    • View all 22 comments
    • Soós Balázs
      Soós Balázs So just check again everything mentioned above:
      - iphone hub connection: work fine now
      - Windows app hub connection: still do not find any type of hub
      - iPhone wedo sensors: still do not work
      • March 23, 2021
    • Soós Balázs
      Lénárd Pásztor we currently fixing the sensor problem, we found the bug. What is still strange for me is the second problem about the browser app + driver. So you use the https://pro.sbrick.com and you donwloaded the SBrick Pro driver, not the scratch driver, right?...  morewe currently fixing the sensor problem, we found the bug. What is still strange for me is the second problem about the browser app + driver. So you use the https://pro.sbrick.com and you donwloaded the SBrick Pro driver, not the scratch driver, right? you are in windows 10, and you have integrated bluetooth 4.0+ radio working. You have never received an error message, just the hubs not showing in the list. That is correct?  
      • March 23, 2021
    • Soós Balázs
      Soós Balázs Ok, that means this is a hardware (age) problem on my side. I check my device and it has LMP3 protocol, which means my integrated Bluetooth is older than 4.0 versions.
      There was no error message, the driver could be downloaded and updated, just could...  more
      Ok, that means this is a hardware (age) problem on my side. I check my device and it has LMP3 protocol, which means my integrated Bluetooth is older than 4.0 versions.
      There was no error message, the driver could be downloaded and updated, just could not see the HUBs.  
      • March 23, 2021
    • Soós Balázs
      Lénárd Pásztor ok, so we have a missing error message about the ble hardware problem. The Driver sould tell if there is no compatible bluetooth radio.
      • March 23, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs Yes, as I see now
      • March 23, 2021
  • Soós Balázs
    Soós Balázs → Coding app beta test: Hello everybody!
    Please find two comments:
    1. I have so similar problem as probably Fabrice Bovy mentioned previously:
    - in case of "motot x set brake-true" the software run out of control, the motor does not stop, neither when the play mode is closed....  more
    Hello everybody!
    Please find two comments:
    1. I have so similar problem as probably Fabrice Bovy mentioned previously:
    - in case of "motot x set brake-true" the software run out of control, the motor does not stop, neither when the play mode is closed.
    iphone - 4.6.9/0.17
    2. I am bit new with visual programing. Is there any solution in sbrick pro to preset the position number of smart motor? If not, it could be highly welcomed
    I mean something similar than TachoMotorPresetPosition in case of powered up app (see the prntscrn from racingBrick webpage..) I would like to use that with a 88008 motor.
    Thanks, and have a fun build  less
    • February 24, 2021
    • View all 7 comments
    • Soós Balázs
      Lénárd Pásztor ok, sorry, I was wrong. Bad news is that there wasn't exists a code block to reset the position. The good news is we just created one. You just need to restart the application then you will see the new block "smart motor position reset"
      • February 25, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs Wow, that was so fast, Thanks!!
      if a beta tester life is that beatiful, in user point of you a code would be very useful, which could rotate the smart motor with a direct input.
      I mean something like -/motor “x” set rotate/
      —> /“number”...  more
      Wow, that was so fast, Thanks!!
      if a beta tester life is that beatiful, in user point of you a code would be very useful, which could rotate the smart motor with a direct input.
      I mean something like -/motor “x” set rotate/
      —> /“number” position or
      —> /“+-number”
      Could it be working?  
      • February 25, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs As I see in RacingBrick website, this is called
      TachoMotorSpeedDegrees/Position in the powered up app, where you could/have to define also the speed of the rotation too. In robotization it is great tool.
      • February 25, 2021
    • Soós Balázs
      Lénárd Pásztor Oh yes, this is something that can be very useful, so we created the block. You can find it "motor X set motor position Y and speed Z"
      • February 26, 2021
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      • 1 likes this
    • Soós Balázs
      Soós Balázs Great, Thanks!
      • February 26, 2021
  • Soós Balázs
    Soós Balázs joined the group Coding app beta test
    • January 25, 2021
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