[blockquote]Tamás Fábián said:
Joel & Hubraum:
Yes, you're right. After the firmware update, you must restart the phone (or maybe just the bluetooth) to be able to use it again.
[/blockquote]
Ok, had no time this morning - so I will check it today. Thanks for the reply. But these little things should be displayed after firmware update, because we - the first testers - know how to fix these problems or at least know how to get help but the "normal" endusers will be disapointed using a problematic bluetooth gadged like this. I think they should also get a small note like "check you batteries before firmware update" - so they don't run into a bricked SBrick ( if that can happen - I didn't tried it ).
Happy Development. ;-)
Joel & Hubraum:
Yes, you're right. After the firmware update, you must restart the phone (or maybe just the bluetooth) to be able to use it again.
This is because iOS seems to cache the so-called "handles" of BLE devices. Handles are like addresses, they are assigned to each function inside any BLE device.
iOS stores these handles, so it doesn't have to read them on each connection, and the conection can be set up very quickly.
We might be able to work around this inside the app, until then you must restart your phone after a firmware update.
If you have multiple bricks, you can update them one by one, and you only need to restart the phone after you've finished with them all.
[blockquote]K. Gerkenz said:
- firmware update bug fixed...but SBrick doesn't work anymore after firmware update! Connection is still fine.
[/blockquote]
I had the same problem with the firmware (on my iPad 4 and my iPhone 5C). I solved it by turning my phone off and on.
Then in the application, I deleted my sets and my bricks and everything works again normally.
Hi,
since there's no Bluetooth 4.0 in that device, we can't support it, sorry.
[blockquote]Hubraum 6.8 said:
Hi there
Any chance you will release an iOS App version that can run on the old ipod touch 3g's (ios 4.3.3)?
My kids have this version and it would be great if the could use their ipod's to play with the sbrick Lego models rather than having to use my phone or ipad.
Thanks
[/blockquote]
Hi and thank you for the feedback.
The LED will blink if you turn on ID.
OMG, you've made my heart jump out of my chest! :D I thought there's a faulty firmware on the server. :) But no, We've done a few tests a minute ago, and your SBrick should work.
I'm curiously waiting for your test results with the non-working SBrick.
Just saw the new version of iOS app 3.2 and made a quick test before driving to work. :-)
- LED is on...but how to identify the SBrick if it's allways lit?
- 100% bug fixed
- connecting bug fixed
- firmware update bug fixed...but SBrick doesn't work anymore after firmware update! Connection is still fine.
Will do more tests today - especially I will check the non working SBrick after firmware update. Didn't tried software restart so far.
Hi there
Any chance you will release an iOS App version that can run on the old ipod touch 3g's (ios 4.3.3)?
My kids have this version and it would be great if the could use their ipod's to play with the sbrick Lego models rather than having to use my phone or ipad.
Thanks
Joystick works on my iPhone 6 using iOS 8.1.2 very good. Did you assign the functions of the profile to the channels of the SBrick? Go to the set, then settings, add a profile (joystick for example), add your SBrick (bottom of the page) and tap on it. There you can assign Functions (acceleration/steering) to one ore more channels of the SBrick.
I found another problem with the iOS App:
when I use the joystick profile the display turns off after some time. Then the SBrick keeps in the last state and motors keep running until I reactivate the smartphone.
The App should avoid turning off.
I now have port testing working on iPhone 6 ios 8.1.2
I think when you delete the SBrick app from the phone some data remains and is used when you re-install the SBrick app. Is this true?
I can drive my skid steer technic toy around with the port testing sliders and it is much fun.
Cant seem to get the joystick to work on the iPhone 6 but it works well on the iPhone 4s.
Bob
I would like to report sucess!
I did a freash restore of IOS 8.1.2 on an iPhone 4s.
i put two motors on C and D pads
I opened SBick app:
selected MOC,
accepted name
accepted image
selected joystick
opened the brick and set all channels to acceleration
tested ports
backed out and re-opened app
turned on joystick
tilting phone actates the two motors.
YIPEEEE
Bob Beck
[blockquote]Caoimhin Marsh said:
I have the exact same problem as Justin, iPhone 4s and an android device that doesnt work well yet with sbrick
[/blockquote]
I am experiencing the same issue with my iPhone 4s: the calibration settings screen does not fit the screen of the phone (the Max Value can not be set). IOS 8.1.2
Hi sBrick Team,
I have finally received my kickstarter brick and also the extra items I have ordered! Great presents for 2015, thanks!!! All kudos to the whole team!!!
I have followed the installation steps and everything is working fine with my 4 x 4 Crawler set. The same time, I wanted to share my experience with you guys:
Only 2 profiles works with the sBrick and the lego set (see screenshot attached):
1. Joystick (Generic joystick controller with gyro sensors)
2. Gamepad 2 (Generic gamepad with two control)
I have headlights on the car, but they can not be individually controlled from the above profiles (unless I connect the light control to other channels). Other profiles that contain lights control, do not work with this set: be the remote control installed on the iPad2 or an iPhone 4S. IOS versions were: 8.+.
Also noticed, that the same profile (Gamepad 2) are different if installed on the iPad2 (no option for light control) or on the smartphone. Please see screenshots attached.
My questions are:
How can I add/modify the control profiles in order to exploit the 4 individual channels?
When will you add profiles that can control lights independently?
What skills does the user need to have to customize the control profile app?
Which control profile do you recommend for the MKII Crane set (I want to build the ultimate fully motorized version), where 8 channels will need to work individually and simultaneously from the same control profile?
At last, but not least about the packing: I suggest you attach the stickers (btw. I love them all!) onto a more solid plate, otherwise a single envelope does not protect the sticker sheet from getting wrapped and damaged. It happened to all my shipments, making some stickers useless:-(.
Waiting for your kind and quick answers, as I am preparing to demo soon with the Crawler and the Crane in a significant local robotic community.
Cheers,
Peter
Would you provide your SBrick connection status to the statistics thread I tried start ?
https://social.sbrick.com/forums/topic/68/device-sbrick-connection-compatibility-statistics/
It should not replace this one, just used for collecting pure statistics on which device type/model is generally connecting ok or not.
I have a question about the app, if I have a fourth gen ipod, will the Sbrick work with it, as I though I read somewhere it requires Bluetooth 4.0 and the ipod 4th gen lacks that and I have downloaded the app, but the app is recognizing the device as a Iphone 5 and the lower portion of the screen isn't visable. Could the app be optimized for the device, if the sbrick works with Bluetooth 2.1+ EDR? This is the only question that is keeping me from getting a Sbrick, if it will work with this device.
Sbrick app custom skins by Tommy Styrvoky, on Flickr
Though I did figure out how to make you own skins for the app
Sbrick app custom skins by Tommy Styrvoky, on Flickr
Hello,
Since the Sbrick requires bluetooth 4.0 or better, I would love to be able to use my iphone 4s with the app. I was wondering if the sbrick team could work on making some way for the app to adjust to the proper dimentions of the iphone 4s screen. For the most part the only trouble comes when fine tuning the profiles because its impossible to adjust the max range settings in the calibration. Since the Android app dosen't really work well, I'm stuck struggling to control my moc's with the iphone 4s, so I really need help with this. I love the products as I have just recieved my four sbricks today. I can't wait untill the apps are all working, and I hope you guys consider this idea. I also figure that being able to use my iphone 4s (My old phone) I could really save my main cell phones battery, so this would be a big help for me and anyone else with a iphone 4s as their main or older cell phone.
Thanks,
Justin
[blockquote]Wieger Offereins said:
Will it be possible to re-name my SBricks, in the future?
So I will be able to recognize them from a "distance"?
[/blockquote]
You can rename the briks in the App already. It's not 'pushed' to the brick, though, so deleting it and re-adding it will make it show up with the generic name, and so will it also on other devices..
[blockquote]Lénárd Pásztor said on 23 december:
Yes, it is a known bug with the current firmware. We already fixed it. OTA firmware upgrade will work the next release of the iOS app, then you can fix this issue by upgrading the app and the SBrick. The app is under Apple's review process, we hope they will put to public in next week.
[/blockquote]
As Sebastian quotes
[blockquote]sebastian madsen said: Hi.... i have an iPad air 2 With 8.1.2 iOS... But my iPad Can't find my Sbrick Wien i try to connect it... Then it's telling me that i have to wait for Bluetooth....[/blockquote]
I have the same problem. Bleutooth cannot find the SBrick
I posted this message on the Android part of the forum
[blockquote]Yesterday I resived my SBrick.
After powering on the SBrick the manual says the LED should turn on. I did not... I though is my SBRick broken.
But after 2 times re-installing the App my Samsung S5 I was able to operate the SBrick.
I found that the LED is working if your turn it on in the Manage Brick menu (identify led).
I installed the SBrick on my 41999 and only profile Gamepad 2 was working, except the speed control was working reverse.
I don't know who to reverse the output controls.
The Joystick does not work at all and the steering profiles do not react very well.
Gamepad 1 does not work at all, sometimes the app stoppes. Test 2 only shows 1 slider. So I probably have to re-install the app again..
I also installed the SBrick app on our IPAD (software 6.1.3.) and IPOD but both cannot find the SBrick....[/blockquote]
Is this related to the IPAD version (its an IPAD 2 software 6.1.3.)?