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SBrick Android App

    • 10 posts
    April 4, 2015 8:51 PM CEST

    hello,everybody,i am using galaxy note2(Ver. 4.4.2) and have same problem which is can not using more than one sbrick in one profile control,it's sad because i've bought 4 nos. of sbrick that i want to do all RC on my 42009 and 8043,but not fully working.

    to sbrick design team,thank you for debugs work hard and please keep going to solve problem on android system,i am really don't want to buy ios system.

    btw,i found a small tips on profile design, if i want to use my own image for backgroung,do not upload image format in .jpg,it does not work,but it works in .png format.

    wish you all happy with playing lego creation

    p.s. please forgive my bad english ;p

    • 34 posts
    April 4, 2015 8:22 PM CEST

    1-2 hours and it's here :)

    • 1 posts
    April 4, 2015 8:17 PM CEST

    Any news on the update?

    • 7 posts
    April 4, 2015 4:09 PM CEST

    I sure hope the next release will work, my sbrick is sitting under a pile of dust, hoping to get used this year.

    • 164 posts
    April 3, 2015 10:40 PM CEST

    @Nikolaus 
    Altough it seems like a prototype, we are glad to see that not only us but other people also try to make the "Lego experience" better. :)

    Anyway, this topic for our Android app, and the "Terms of Service" (https://social.sbrick.com/help/terms) prohibits any advertisements on our website, so please keep this in mind. 

    @For the others
    We know that our android App doesn't work perfectly on all devices yet, but don't worry! We are working hard on it! Tomorrow we will release a new version of Android application with device compatibilty fixes, over the air firmware update, design improvements, navigation stack fix, and many bugfixes. Thanks for your patience!

  • April 3, 2015 5:46 PM CEST

    Hallo Nikolaus,

    looks good. I think I change the system !!

    I am also from Austria and the SBrick I will soon dispose ;-)

    • 4 posts
    April 3, 2015 4:53 PM CEST

    Hello Freinds of LEGO !

     

    if You want to see a working system then goto www.bluesmartcontrol.com or search on Youtube for bluesmartcontrol !

    You will find some Videos from last weekend during an Exibition in Vienna, where a large Train System was running also with 7 bluesmartcontrols at a time, controlling semaphores, switches, Trains and also an RFID Reader for automatic Train detection !

    Unfortunatly they dont sell by now, because they want to have a working Android App before going public !

     

    BTW, with "normal" Bluetooth You can connect 7 Units at  a time, but You can have 256 Units paired, thats a fact Android always had !!

    It looks to me that this constraint is also true for BLE devices where You can find "256 Connections possible" !!! It just dont work this way !!

     

    best regards

    Niklàs

     

    • 13 posts
    April 3, 2015 4:38 PM CEST
    No, I did not tried this yet , because it's the phone of my wife.

    If I kill all her previous BT connections for one try of my lego she may kill me. It's the pairing with our car for example which is a bit complicated. I will try this if others can confirm this workaround.
    • 19 posts
    April 3, 2015 2:51 PM CEST

    [blockquote]Gábor Polczer said:

    for everyone still having issues with controlling SBrick (even from port tester) on Lollipop see my findings below.

    checked v0.8 on three different Nexus 5 phones this weekend, and the conclusion is: my Nexus 5 was still unable to control SBrick until i deleted all my BT pairings/trusted device settings (a headphone and a soundbar were paired/trusted). after doing so and couple of reboots and reinstalls everything seems to be ok now. other two Nexus 5 phones worked out of the box with the same unmodified 5.0.1 OS (they had no BT pairings prior installing SBrick app), so this gave me the idea to check BT settings. reported to devs, i hope this has to something with our issues.

     

    if it does not help, try to manually pair SBrick with the phone through Android setting. it worked me for the first time (but not later on) and made my SBricks finally controllable in the App.

    [/blockquote]

     

    have you tried this or not??!

    • 13 posts
    April 3, 2015 2:47 PM CEST
    ... hopefully some fix ... upcoming version...Huh ? Maybe, soon, this is what we hear from the beginning of sbrick, but only promises. I can understand that it is not easy to get the app ready, but I bought the sbrick with the official promise that it works under android. The sbrick does not work with the Moto G2 (only LED on / off) so far. With the IRs it's working. So where is the limit?
    • 19 posts
    April 3, 2015 10:17 AM CEST

    you could have been waiting a bit more and try the next update before leaving. i have had similar 5.0.1 issues on my nexus5 but reported it and found a solution (it was about BT pairings and trusted devices, you can read it above). hopefully devs managed to include some fix for it in the upcoming version, and also android 5.1 will be ok this time. but you know, have fun with the IR.


    This post was edited by Gábor Polczer at April 3, 2015 10:19 AM CEST
    • 13 posts
    April 3, 2015 9:02 AM CEST
    So this week you told us, something should happen with the new Android version. Well, I am very happy with the Android version now on our Moto G2. I can still switch the LED on / off and nothing more. The sbrick is only a piece of plastic and nothing more. And no, we do not have any iOS devices. I bought the sbrick because it should work with Android. :-(
    Still no function on my Volvo 42030. So I put in the old IRs and give up. Thanks for nothing and good bye.
  • April 2, 2015 5:06 PM CEST

    2.April.2015

    no good android news

    sh.. :-(


    This post was edited by Karl Fensterstock at April 2, 2015 10:27 PM CEST
    • 95 posts
    April 2, 2015 1:09 PM CEST

    [blockquote]Gábor Polczer said:

    would it be better if Sbrick was iOS exclusive? they started development on iOS, and ported it to two other platforms later. Android app is still alpha but will be better with every update, and the next will be a big one as stated above. please stand by give valuable feedback when it's live.

    [/blockquote]

    Once again I disagree. At the beginnig no one told us they will focus on iOS

    For me there is more and more time betwen the update (we also waited 1 month

    since v0.26 to get a working version...)

    March 11th I get a " It is on the todo list, thanks for reporting it! :) " answer

     

    I think we have already send a lot of feedback, we have asked for more precise roadmad,

    bug traker and some guys also propose to help to debug the app...

     


    This post was edited by Frederic Ayrault at April 2, 2015 1:09 PM CEST
    • 19 posts
    April 2, 2015 12:46 PM CEST

    would it be better if Sbrick was iOS exclusive? they started development on iOS, and ported it to two other platforms later. Android app is still alpha but will be better with every update, and the next will be a big one as stated above. please stand by give valuable feedback when it's live.

    • 95 posts
    April 2, 2015 12:14 PM CEST

    [blockquote]Gábor Polczer said:

    when devs put in new functions everyone is mad about buggy basic functionality, when they focus on fixing basic functionality users are rushing new functions. hard to make everyone happy, huh?

    for me, it would be fine if the new Android app base functions were finally ok and later they expanded functionality in little steps. one can always borrow an iOS device if some advanced feature is crucial (like showing MOCs @ exhibitions), so it's far not as bad as some folks are saying. if iOS wasn't an alternate option, it would be really annoying, but please keep in mind that Android app is v0.80 while iOS app is v3.7.2 !!!

    [/blockquote]

    Now I can not agree with you because I bought my sbrcks in august, I got them for Christmas and I am still not able to use them for a model with 2 sbricks like the ultimate versions of Jurgen or my train where I need to control two 88002 with the same slider and running in the opposite way.

     

    And why such a difference between ios android ?

    v0.80 is also one month old!

     


    This post was edited by Frederic Ayrault at April 2, 2015 12:17 PM CEST
    • 95 posts
    April 2, 2015 12:06 PM CEST

    [blockquote]Jurgen Krooshoop said:

    Reading that supporting more than 1 SBrick will not be available in the next update makes me really sad. It's the one MOST IMPORTANT specific function I've been waiting for since the Android-app was released. Since all my SBrick-MOC's use 2 SBricks, the Android app is still useless and will be for some time to come...

     

    [/blockquote]

     

    I want to build your ultimate version of the 8043 and 42009 but I will not be able to control them...

    • 19 posts
    April 2, 2015 11:00 AM CEST

    when devs put in new functions everyone is mad about buggy basic functionality, when they focus on fixing basic functionality users are rushing new functions. hard to make everyone happy, huh?

    for me, it would be fine if the new Android app base functions were finally ok and later they expanded functionality in little steps. one can always borrow an iOS device if some advanced feature is crucial (like showing MOCs @ exhibitions), so it's far not as bad as some folks are saying. if iOS wasn't an alternate option, it would be really annoying, but please keep in mind that Android app is v0.80 while iOS app is v3.7.2 !!!

    • 23 posts
    April 2, 2015 10:46 AM CEST

    Reading that supporting more than 1 SBrick will not be available in the next update makes me really sad. It's the one MOST IMPORTANT specific function I've been waiting for since the Android-app was released. Since all my SBrick-MOC's use 2 SBricks, the Android app is still useless and will be for some time to come...

     

    • 95 posts
    March 31, 2015 9:07 PM CEST
    I am really disappointed to read we have waited almost 1 month since v0.80 is released and we are still not able to control more than 1 sbrick in the next realease.

    I am also afraid we are not going to get some other features...

    According to roadmap we were supposed to get a working release at the begining of this month ;-)

    • 34 posts
    March 31, 2015 12:34 PM CEST

    [blockquote]Matej Papluh said:

    [blockquote]Zsolt Majoros said:

    Thank you for your feedback! We will implement the more sbrick support after we solved these device compatibility problems.

    [/blockquote]

    Sorry for maybe stupid question (I was 2 months out of the loop), but does that mean that the app officialy does not support more Sbricks on one profile ? Is this the same for iOS ?

    I guess for the time being I'll have to solve it for the 42009 mod by having either 2 devices or 2 profiles on one with functions driver (steering, power, stabilizers, chassis lights) and operator (boom angle, lenghts, winch and rotation)

    [/blockquote]

    The android version still doesn't support more sbricks at the same time, we put aside this feature to solve other problems asap.

    The iOS version is already supports more sbricks, we tested it with 6 sbricks at one profile.

    • 34 posts
    March 28, 2015 8:02 PM CET

    [blockquote]Zsolt Majoros said:

    Thank you for your feedback! We will implement the more sbrick support after we solved these device compatibility problems.

    [/blockquote]

    Sorry for maybe stupid question (I was 2 months out of the loop), but does that mean that the app officialy does not support more Sbricks on one profile ? Is this the same for iOS ?

    I guess for the time being I'll have to solve it for the 42009 mod by having either 2 devices or 2 profiles on one with functions driver (steering, power, stabilizers, chassis lights) and operator (boom angle, lenghts, winch and rotation)


    This post was edited by Matej Papluh at March 28, 2015 8:02 PM CET
    • 34 posts
    March 28, 2015 7:15 PM CET

    [blockquote]Miguel Angel Vilela said:

    Will the next Android app allow us to update the SBrick firmware OTA?

    Because, y'know, some Android users may not have access to an iOS device (or Mac) to update the SBrick firmware!

    [/blockquote]

    Of course!

     

    [blockquote]Matej Papluh said:

    So, back home after 2 months and to testing of v0.8

    HTC ONE - now on Lollipop 5.0.2, still seems generally ok,

    - joystick finally works, although sensibility on the 4.7" screen is not the best even when stretched to fill the height on landscape a slider is more precise

    - Can't control 2 SBricks from one layout, I add and configure both of them and only the first work.

    - Sometimes a profile is lost from the MOC, usually the last added one

    Nexus 7 - still on 5.0.2

    - first thing is minor, the joysticks on 16:10 layout (own or default) seem not to be centered

    - what is worse, the control is not working well. It was laggy and buffering before, now there is less buffer, but more lag and stuck control (sometimes a value is stuck for 1-2 sec)

    - Also it seems the mapping of controls does not go to full or something. For example a Volvo can climb a carpet with HTC and full slider and not with N7 ... maybe difference in 16:10 vs 16:9

     

    We have a LUG event in 2 weeks and originally I planned to buy more than 2 Sbricks and have a full gang (dozer, volvo, digger, crane, crawler ...) for people to use. This was abandonded weeks ago. But with all these problems - works only on one of my devices (HTC) and no dual SBrick profiles - I'd be lucky to have at least the 2 I have working :( 

    [/blockquote]

     

    Thank you for your feedback! We will implement the more sbrick support after we solved these device compatibility problems.

     

    • 34 posts
    March 28, 2015 1:58 AM CET

    So, back home after 2 months and to testing of v0.8

    HTC ONE - now on Lollipop 5.0.2, still seems generally ok,

    - joystick finally works, although sensibility on the 4.7" screen is not the best even when stretched to fill the height on landscape a slider is more precise

    - Can't control 2 SBricks from one layout, I add and configure both of them and only the first work.

    - Sometimes a profile is lost from the MOC, usually the last added one

    Nexus 7 - still on 5.0.2

    - first thing is minor, the joysticks on 16:10 layout (own or default) seem not to be centered

    - what is worse, the control is not working well. It was laggy and buffering before, now there is less buffer, but more lag and stuck control (sometimes a value is stuck for 1-2 sec)

    - Also it seems the mapping of controls does not go to full or something. For example a Volvo can climb a carpet with HTC and full slider and not with N7 ... maybe difference in 16:10 vs 16:9

     

    We have a LUG event in 2 weeks and originally I planned to buy more than 2 Sbricks and have a full gang (dozer, volvo, digger, crane, crawler ...) for people to use. This was abandonded weeks ago. But with all these problems - works only on one of my devices (HTC) and no dual SBrick profiles - I'd be lucky to have at least the 2 I have working :(

     


    This post was edited by Matej Papluh at March 28, 2015 1:59 AM CET
  • March 27, 2015 10:12 PM CET

    Will the next Android app allow us to update the SBrick firmware OTA?

    Because, y'know, some Android users may not have access to an iOS device (or Mac) to update the SBrick firmware!